An interactive CPR training experience for children aged 12+


Sudden cardiac arrest remains a major cause of death in the UK, with survival dependant on immediate CPR intervention.
CPR Education Saves Lives.
The European Resuscitation Council highlights school CPR education as one of the most effective ways to improve survival outcomes.
Proven Success.
Following the introduction of mandatory CPR education in schools in Denmark, bystander survival rates doubled within 5 years.
The Need for Engagement.
New 2025 resuscitation guidelines encourage simulation-based and gamified learning to improve confidence, retention and practical response skills.
Designed for Young Learners.
Designed to teach children aged 12+ essential CPR skills and understanding through guided practical learning.
Step-by-Step & Gamified Learning.
Incorporates step-by-step learning, game-based modes, and scenario challenges which encourage engagement and skill retention.
Encouragement & Improvement.
Offers both encouragement and highlights areas of technique to improve.
Semi-Independent Learning.
Provides semi-independent learning which enables teachers to supervise and support multiple students simultaneously.
Feedback & Simulations and Explanations.
Incorporates LED, auditory feedback and simulations which display correct/ incorrect skills.

Chest Compressions.
Utilising the chest module to learn and practice achieving correct compression rhythm & depth.
Head Tilt.
Learn the correct head tilt angle and understand its importance during CPR.
Rescue Breaths.
Practice rescue breath technique whilst understanding its role within the CPR process.






Central Hub Module
Chest Module
Head Module










A project integrating electronic and mechanical engineering principles to develop a fire-extinguishing robot capable of navigating and overcoming an obstacle course.
Developing a bedside device in response to a live brief that monitors and adjusts air quality to optimise sleep quality.
Developed strong CAD and surface modelling skills to achieve smooth and consistent G0 and G1 continuity throughout the model, improving overall surface quality and geometric accuracy.

12-month placement supporting the development and rollout of retail POS displays for major brands and retailers including Coty, Boots, Superdrug, Tesco, and Asda.
Experienced in CAD development, prototyping, drawing packs, planograms, and DFM, with hands-on involvement in live installations and manufacturing processes.